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Set HP(NQ)

Show Lua Code
function et_InitGame(levelTime, randomSeed, restart)
	et.RegisterModName("NQ health")
end

function et_ClientSpawn(clientNum, revived)

	et.gentity_set(clientNum, "health", 140)
	
end


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Filesize: 0 MB

Description:
Will set the PlayerHP to 140 after dying