 _____ _     _            _____ _        _     
/  ___(_)   | |   ___    |  ___| |      | |    
\ `--. _  __| |  ( _ )   | |__ | |_  ___| |__  
 `--. \ |/ _` |  / _ \/\ |  __|| __|/ __| '_ \ 
/\__/ / | (_| | | (_>  < | |___| |_| (__| | | |
\____/|_|\__,_|  \___/\/ \____/ \__|\___|_| |_|
                                               

We're reworking the good old maps wich are still played on public servers to give the community the beloved maps in a much better look.
It's impossible to enhance the look of a map with a additional pk3 without screwing up other maps wich use stock textures from ET.
It's possible to change a lot with shaders and scripts, but not all can be changed this way. So we decided to rework the .bsp with an HEX editor.


Reworked maps:
--------------

- Fliegerhorst 2
- Rhineland Bridge 4
- Adlernest 2
- Caen 4