Decerto README file

Decerto: v. (Latin) to contend, fight to the finish

Overview:

Time Limit:  60 minutes
Map Name:  mo_decerto_b2 (NOT mo_decerto_b2_0505)
Ideal team size:  1 v 1 and 2 v 2
Modes supported:  Stopwatch, Objective, Campaign

Credits:
  
- Concept development and extensive testing:  Demanufacturer and the Modus-Operandi team
- Frostbite extract:  Moonkey for the original and permission to include it 
- Supply Depot extract:  Ginc for the original and permission to include it  
- Menzel, Mean Mr. Mustard, Cptn Triscuit, and Seven_DC for other original work from Vengeance, Breakout, Rommel, and Reactor which was used in the 4 arenas
- WP 222 model and permission to mod the skins:  Detoeni

Instructions:
- Find a duel partner and choose an arena
- Stand in the staging area, and activate the panel to ready up
- Once the second player readies up (or you ready up a second time) the combatants will be teleported into the arena
- If you are a solo player, you will need to wait 5 seconds before readying up a second time
- Once all players leave an arena, the staging area will reset

Known issues:
- Sometimes you can see parts of other arenas - do not be frightened
- On occassion, two people will ready up, you will hear all the prompts, but the teleporters will not fire and the gates will drop.  Just ready up again.

Change Log:

B1 to B2
- Balanced all 4 arenas
- Added objectives to the Supply Depot and Frostbite extracts, which will make the arena reset once completed
  = Supply Depot, allied engy must build crane controls
  = Frostbite, allies must grab documents and take then to a return point under the arch or by the allied spawn
- Added a hidden arena for people to tweak sensitivities and practice target tracking
- Other little things here and there
- ETPro shaders baked into main pk3 file.