ZP_M8_R75_OPERATING_HANDBOOK |
Description: ww2 Axis Motorcycle
RECOMMENDATION:
Shader intended for use of models as
misc_gamemodels/model2 script_movers.
For misc_model use the alternate shader file. The
regular non-alpha models will appear black if used as misc_models with the
regular shader. If you want static misc_models, they will not fight over alpha
channels while viewing more than one at a time. The alternate shader contains
only the shaders that contain necessary alpha commands.
INSTALLATION:
zp_m8_r75.pk3: (wolfenstein or et) main folder/ add zp_m9_c47
to shaderlist.txt
alternate:
zp_m8_r75folder: (wolfenstein or et) mapobjects
folder
zp_m8_r75.shader: scripts folder
add zp_m8_r75to shaderlist.txt
Front End zp_m8_r75_front_c1 zp_m8_r75_front_c2 |
Paths
models/mapobjects/zp_m8_r75/zp_m8_r75_front_c1 models/mapobjects/zp_m8_r75/zp_m8_r75_front_c2 |
Description R75 front-end camo1. R75 front-end camo1. |
Gen Image Ref |
|
Main r75 Frame zp_m8_r75_c1 zp_m8_r75_c2 |
Paths
models/mapobjects/zp_m8_r75/zp_m8_r75_c1 models/mapobjects/zp_m8_r75/zp_m8_r75_c2 |
Description R75 main-frame camo1.
R75 main-frame camo2. Recommendation: Misc_model is best for this model if used more
than once in a map due to alpha channel wires not fighting in this format.
Use alternate shader to avoid blackening the model in misc_model format. |
Gen Image Ref |
|
Headlamp ON zp_m8_r75_hl_c1 zp_m8_r75_hl_c2 |
Paths
models/mapobjects/zp_m8_r75/zp_m8_r75_hl_c1 models/mapobjects/zp_m8_r75/zp_m8_r75_hl_c2 |
Description Headlamp for camo1 and 2. Lights on. |
Gen
Image Ref |
|
Headlamp OFF zp_m8_xhlamp_c1 zp_m8_xhlamp_c2 |
Paths models/mapobjects/zp_m8_r75/zp_m8_xhlamp_c1 models/mapobjects/zp_m8_r75/zp_m8_xhlamp_c2 |
Description Headlamp for camo1 and 2. Lights off. |
Gen
Image Ref |
|
Cab Model zp_m8_cab_c1 zp_m8_cab_c2 |
Paths models/mapobjects/zp_m8_r75/zp_m8_cab_c1 models/mapobjects/zp_m8_r75/zp_m8_cab_c2 |
Description R75 cab-frame camo1.
R75 cab-frame camo2. |
Gen
Image Ref |
|
Wheel Models Associationszp_m8_wheel1 zp_m8_front_c1
zp_m8_wheel2 zp_m8_r75_c1 zp_m8_wheel3 zp_m8_cab_c1 zp_m8_wheel5 zp_m8_front_c2 zp_m8_wheel6 zp_m8_r75_c2 zp_m8_wheel7 zp_m8_cab_c2 zp_m8_Wheel4 attached to cab models. |
Paths
models/mapobjects/zp_m8_r75/zp_m8_wheel1 models/mapobjects/zp_m8_r75/zp_m8_wheel2 models/mapobjects/zp_m8_r75/zp_m8_wheel3 models/mapobjects/zp_m8_r75/zp_m8_wheel5 models/mapobjects/zp_m8_r75/zp_m8_wheel6 models/mapobjects/zp_m8_r75/zp_m8_wheel7 |
DescriptionAnimations
1 13 roll Recommendation: Each wheel can be scripted individually if preferred
over animations. Misc_model is best for this model if used more than
once in a map due to alpha channel spokes not fighting in this format. Use
alternate shader to avoid blackening the model in misc_model format. |
Gen
Image Ref |
|
Shadow Models Associations zp_m8_shadow1 zp_m8_front_c1 zp_m8_shadow2 zp_m8_r75_c1 zp_m8_shadow3 zp_m8_cab_c1 |
Paths
models/mapobjects/zp_m8_r75/zp_m8_shadow1 models/mapobjects/zp_m8_r75/zp_m8_shadow2 models/mapobjects/zp_m8_r75/zp_m8_shadow3 |
Description Alpha model shadow. Recommended
as tagged models for correct positioning. |
|
|
Main model destroyed zp_m8_r75_c1_d zp_m8_r75_c2_d |
Paths
models/mapobjects/zp_m8_r75/zp_m8_r75_c1_d models/mapobjects/zp_m8_r75/zp_m8_r75_c2_d |
Description Complete static destroyed models with wheels and headlamp
for R75 camo1 and 2. Does not include destroyed cab model. Recommendation: Misc_model is best for this model if used more
than once in a map due to alpha channel spokes not fighting in this format.
Use alternate shader to avoid blackening the model in misc_model format. |
Gen
Image Ref |
|
Cab model destroyed zp_m8_r75_c1_d zp_m8_r75_c2_d |
Paths models/mapobjects/zp_m8_r75/zp_m8_r75_c1_d models/mapobjects/zp_m8_r75/zp_m8_r75_c2_d |
Description Complete static destroyed cab for R75 camo1 and 2. Recommendation: Misc_model is best for this model if used more
than once in a map due to alpha channel spokes not fighting in this format.
Use alternate shader to avoid blackening the model in misc_model format. |
Gen
Image Ref |
Models zp_m8_r75_c1
[main] zp_m8_hlamp_c1 zp_m8_xhlamp_c1 zp_m8_r75_front_c1 zp_m8_cab_c1 zp_m8_wheel1 zp_m8_front_c1
zp_m8_wheel2 zp_m8_r75_c1 zp_m8_wheel3
zp_m8_cab_c1 or
zp_m8_r75_c2
[main] zp_m8_hlamp_c2 zp_m8_xhlamp_c2 zp_m8_r75_front_c2 zp_m8_cab_c2 zp_m8_wheel5 zp_m8_front_c2 zp_m8_wheel6 zp_m8_r75_c2 zp_m8_wheel7 zp_m8_cab_c2 |
Tags
attachtotag
zp_m8_r75_front_c1 tag_zp_m8_r75_hl_c1
attachtotag zp_m8_r75_c1
tag_zp_m8_r75_front_c1
attachtotag
zp_m8_r75_c1 tag_zp_m8_r75_cab_c1 attachtotag
zp_m8_r75_front_c1 tag_zp_m8_wheel1 attachtotag
zp_m8_r75_c1 tag_zp_m8_wheel2 attachtotag
zp_m8_r75_cab_c1 tag_zp_m8_wheel3 |
Animations
Animations
1 13 roll |
Gen
Image Ref
|
Models:zp_m8_r75_front_c1 pivot ex. faceangles
0 -35 0 1000 faceangles
0 35 0 1000 zp_m8_wheel[all] turn forward faceangles
360 0 0 1000 |
zenith-ply 2009.