CONTENTS
-
Introduction
-
Player Spawnpoints
-
Construction System
>
Construction Classes
>
New Entities
>
Scripting
>
Neutral Team
>
Multiple Stages
-
Command Posts
>
Entity Requirements
>
Scripting for Command Posts
-
Health/Ammo Cabinets
>
Entity Requirements
-
Command Maps
-
Dual Objectives
-
Objective Cameras
-
Spline Path System
-
Moving Object Scripting
>
Miscellaneous Entities
-
Environmental Effects
-
Foliage Technology
-
Surfaceparms
-
Implicit Shaders
-
Compiling Maps
>
Sample Compile Batch File
-
Useful Console Commands
-
Trace Maps
-
Arena File
-
Campaign File
-
Speaker Editor
-
Appendix A: Scripting Commands
-
Appendix B: Entities
-
Appendix C: Common Textures
-
Glossary